Training

Training is the Creed's main source of activity and the backbone of the Assassin's Creed.

Training troops in the Creed is of utmost importance. Training is the biggest contributor to success in the group and the genre. Training occurs when a certain number of members meet in a designated training area and experienced HRs take it upon themselves to pass down their knowledge to the newer members. The newer members heed the instructions of the HRs and do as they are asked, how well they perform these tasks dictates if they will be promoted that day. Venatori brought the practice of trainings to the Creed when he built Advanced Training.

Trainings are typically held at the Animus, with a few exceptions.

There are several different types of trainings:

General Training

These trainings are typically held at the Animus. Normally, they consist of around 45 minutes of agility training at the various maps provided, followed by roughly 30 minutes of combat. Occasionally, an instructor might include a round of faces, or teach general knowledge if the recruits seem to be lacking in certain areas.

Combat Training

These trainings are mainly held at the Animus but have been hosted at Mazotos in the past. They normally consist of around 60 minutes of straight combat practice, sometimes accompanied by a Practice Raid at Mazotos, for a simulation of what a raid would look like given the recruits' current skill level.

Agility Training

These trainings are usually hosted at the Animus, and are normally a lot shorter than other types of trainings. They consist of around 45-60 minutes of just parkour. Often times, an instructor might add in a short combat portion at the end, just to round off the event.

Philosophy Training

The least common form of training, these are prevalently held by insightful instructors, such as the likes of modGuard. In these events, it is normal for an instructor to teach the basic and advanced customs of our Creed, as well as our history. These events are typically held at Mazotos.